offsetof - offset of a structure member
#include <stddef.h>
size_t offsetof(type, member);
The macro
offsetof() returns the offset of the field
member from
the start of the structure
type.
This macro is useful because the sizes of the fields that compose a structure
can vary across implementations, and compilers may insert different numbers of
padding bytes between fields. Consequently, an element's offset is not
necessarily given by the sum of the sizes of the previous elements.
A compiler error will result if
member is not aligned to a byte boundary
(i.e., it is a bit field).
offsetof() returns the offset of the given
member within the given
type, in units of bytes.
POSIX.1-2001, POSIX.1-2008, C89, C99.
On a Linux/i386 system, when compiled using the default
gcc(1) options,
the program below produces the following output:
$ ./a.out
offsets: i=0; c=4; d=8 a=16
sizeof(struct s)=16
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
int
main(void)
{
struct s {
int i;
char c;
double d;
char a[];
};
/* Output is compiler dependent */
printf("offsets: i=%zd; c=%zd; d=%zd a=%zd\n",
offsetof(struct s, i), offsetof(struct s, c),
offsetof(struct s, d), offsetof(struct s, a));
printf("sizeof(struct s)=%zd\n", sizeof(struct s));
exit(EXIT_SUCCESS);
}